~/imallett (Ian Mallett)

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Project "Frustum Culling":

Demonstrates a rather inelegant algorithm for frustum culling in 2D. A kluge for determining level-of-detail based on distance was added as well.

Version 2.0.0

Source:
    .zip file (1K)
Source Requirements:

    Python (Tested versions: 2.6.6)
    PyGame

Screenshots:


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