Realtime CPU Cloth
This is a simple, CPU-based cloth simulation.
It was originally written for a game that was never finished, and was subsequently rewritten as a teaching example. The newer version also uses Verlet integration, which makes it more accurate and fast (though note that production cloth solvers are usually based on implicit integration schemes or more-advanced methods).
Version | Release Date | Files | Dependencies (source only) | Notes |
---|---|---|---|---|
2 | 2012-12-27 | ClothDemo2.zip (source) | ||
1 | 2009-07-28 | ClothDemo.zip (source) | NumPy (Opt) |
Original release location on pygame.org: http://www.pygame.org/project-Realtime+CPU+Cloth-1235-.html
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