glLib Reloaded

This library implements many quite advanced graphics techniques, and is the natural continuation of my first- and second-generation OpenGL libraries.

Although their implementations are rather poor and fragile, the algorithms implemented here are advanced enough that you'll rarely see them implemented by hobbyists outside of game engines. I am proud to report that this is one of, if not the most advanced realtime graphics toolkit for Python that has ever existed.

This is as far as I pushed graphics in Python. I moved to C++, reimplementing this functionality and eventually launching a career in graphics!

Screenshot.

VersionRelease DateFilesDependencies
(source only)
Notes
0.5.92014-01-26
0.5.9.zip (source)
0.5.8sb2009-11-11("glLib Reloaded")

Original release location on pygame.org: http://www.pygame.org/project-glLib+Reloaded-1326-.html

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