glLib Reloaded
This library implements many quite advanced graphics techniques, and is the natural continuation of my first- and second-generation OpenGL libraries.
Although their implementations are rather poor and fragile, the algorithms implemented here are advanced enough that you'll rarely see them implemented by hobbyists outside of game engines. I am proud to report that this is one of, if not the most advanced realtime graphics toolkit for Python that has ever existed.
This is as far as I pushed graphics in Python. I moved to C++, reimplementing this functionality and eventually launching a career in graphics!
Version | Release Date | Files | Dependencies (source only) | Notes |
---|---|---|---|---|
0.5.9 | 2014-01-26 | 0.5.9.zip (source) | ||
0.5.8sb | 2009-11-11 | 0.5.8 - Superbeta.zip (source) | ("glLib Reloaded") |
Original release location on pygame.org: http://www.pygame.org/project-glLib+Reloaded-1326-.html
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