OpenGL Library (glLib*)
This is my first effort at a fixed-function OpenGL graphics library abstraction. It was written to abstract common OpenGL tasks (shadowing, load objects, set viewports, etc.) and was reasonably capable at that. This project evolved into a second-generation and then a third-generation library, both of which also supported programmable shading.
The name “glLib” comes from the shortening “OpenGL Library”, which expands to “Open Graphics Library Library”.
Version | Release Date | Files | Dependencies (source only) | Notes |
---|---|---|---|---|
1.4 | 2008-09-16 | OpenGL Library 1.4.zip (source) | ||
1.3 | 2008-09-14 | OpenGL Library 1.3.zip (source) | (Original "OpenGL Library") |
Original release location on pygame.org: http://www.pygame.org/project-OpenGL+Library+%28glLib*%29-877-.html
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